Games

Hades wins the most awards at the Inaugural Global Game Industry Awards


We’re approaching the end of the year and we’re getting closer to the Game of the Year Awards, but before that we’ll be heading back to 2020 with another awards show highlighting the best games of the past year.

The inaugural Global Game Industry Awards 2020 have been officially announced as the winners, and Hades was the biggest winner with nine awards for audio performance, 2D design, rendering, and more.

More recognition for the best games of 2020.

Another group of games that saw multiple awards include Ori and the Will of the Wisps, Ghost of Tsushima, and The Last of Us Part II.

Here is the list of prizes and all winners:

Best artwork

  • 2D Animation – Supergiant Games’ Hades
  • 2D Character Design – Supergiant Games’ Hades
  • 2D Environment Art – Moon Studios’ Ori and the Will of the Wisps
  • 3D Animation – Naughty Dog’s The Last of Us Part II
  • 3D Character Art – CD Projekt RED’s Cyberpunk 2077
  • 3D Environment Art – Sucker Punch’s Ghost of Tsushima
  • Cinematography – Naughty Dog’s The Last of Us Part II
  • UI Art – Supergiant Games’ Hades
  • Visual Effects – Nolla Games’ Noita

Best sound design

  • Music Composition – iD Software’s DOOM Eternal
  • Sound Design – Sucker Punch’s Ghost of Tsushima
  • Voice Acting – Supergiant Games’ Hades

Best overall design

  • Accessibility Innovation – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Gameplay Design – Mediatonic’s Fall Guys: Ultimate Knockout
  • Level Design – Valve Corporation’s Half-Life: Alyx
  • Serious Game Design – Dry Cactus’ Polybridge 2
  • Systems Design – Supergiant Games’ Hades
  • UI/UX – Supergiant Games’ Hades
  • Engineering and Technology
  • Achievements in New Technology – Valve Corporation’s Half-Life: Alyx
  • Artificial Intelligence – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Audio Technology – Sucker Punch’s Ghost of Tsushima
  • Engine Technology – Epic Games’ Unreal Engine 4
  • Gameplay Technology – Valve Corporation’s Half-Life: Alyx
  • Graphics Technology – Nolla Games’ Noita
  • Networking Technology – Asobo Studios’ Microsoft Flight Simulator
  • Systems Technology – Ubisoft Toronto’s Watch Dogs: Legion

Best support team

  • Community Management – Innersloth’s Among Us
  • Customer Support – Mediatonic’s Fall Guys: Ultimate Knockout
  • Marketing – Microsoft’s Xbox Game Pass
  • Production/Management – Insomniac
  • Quality Assurance – iD Software’s DOOM Eternal
  • Research & Analytics – Asobo Studios’ Microsoft Flight Simulator

Best writing and narration

  • Dialogue – Supergiant Games’ Hades
  • Narrative Design – Supergiant Games’ Hades
  • Story – Naughty Dog’s The Last of Us Part II
  • World Building – Sucker Punch’s Ghost of Tsushima

The best with multiple features

  • Representation – Supergiant Games’ Hades
  • Upcoming Indie – Kinetic Games
  • Diversity and Inclusivity – Microsoft



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